mod参数/canBuild
name:
| 值 | string(s) |
| 描述 | "List of unit identifiers this unit can create. Can be buildings or units. Add ""setRally"" to create a rally button" |
pos:
| 值 | float |
| 描述 | Order build link appears in this unit UI. |
tech:
| 值 | int |
| 描述 | Tech level. Mostly just affects build link colour in this unit UI. Defaults to 1. |
forceNano:
| 值 | bool |
| 描述 | Builds target as if it was a building if true. (even if it's a unit) |
isVisible:
| 值 | LogicBoolean |
| 描述 | Hide this build link if true in this unit UI. |
isLocked:
| 值 | LogicBoolean |
| 描述 | Dynamically locks this build option and shows isLockedMessage if true. |
isLockedMessage:
| 值 | string |
| 描述 | Set to tell to players why a unit is locked. |
isLockedMessage_{LANG}:
| 值 | string |
| 描述 | isLockedMessage_es: -Necesita 2 Cuarteles |
isLockedAlt:
| 值 | LogicBoolean |
| 描述 | Another reason for this to be locked. Just allows a different message to be shown. |
isLockedAltMessage:
| 值 | string |
| 描述 | Message for isLockedAlt. |
isLockedAlt2:
| 值 | LogicBoolean |
| 描述 | Like isLockedAlt but to show one more message. |
isLockedAlt2Message:
| 值 | string |
| 描述 | Message for isLockedAlt2. |
addResources:
| 值 | price(s) |
| 描述 | Adds these resources to self when placing the building or producing the unit. |
price:
| 值 | price(s) |
| 描述 | Overrides builded units/buildings price. Defaults to target unit prices. |
isGuiBlinking:
| 值 | LogicBoolean |
| 描述 | Generates a blinking effect in UI if true. |