mod参数:修订间差异

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(我正在写core节的代码的介绍)
第1行: 第1行:
== [core] ==
<div style="color: #5dae30;font-weight: bold;border-bottom: 2px solid;">[core]</div>
{{RW代码|name|string|单位的名称}}
{{RW代码
|name
|string
|单位的名称
}}
== [canBuild_NAME] ==
== [graphics] ==
== [attack] ==
== [turret_NAME] ==
== [projectile_NAME] ==
== [movement] ==
== [ai] ==
== [arm_#]/[leg_#] ==
== [attachment_NAME] ==
== [action_NAME]/[hiddenAction_NAME] ==
== [effect_NAME] ==
== [animation_NAME] ==
== [placementRule_NAME] ==
== [resource_NAME] ==
== [global_resource_NAME] ==
== [decal_name] ==
== [template_NAME] ==
== [comment_NAME] ==
== 附录 ==
=== 值的类型 ===
=== ${}的用法 ===
=== """的用法 ===
=== 模板用法 ===

2023年10月15日 (日) 18:54的版本

[core]

name
string
描述单位的名称

[canBuild_NAME]

[graphics]

[attack]

[turret_NAME]

[projectile_NAME]

[movement]

[ai]

[arm_#]/[leg_#]

[attachment_NAME]

[action_NAME]/[hiddenAction_NAME]

[effect_NAME]

[animation_NAME]

[placementRule_NAME]

[resource_NAME]

[global_resource_NAME]

[decal_name]

[template_NAME]

[comment_NAME]

附录

值的类型

${}的用法

"""的用法

模板用法