mod参数:修订间差异
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== .ini参数 == |
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<nowiki><b>此页暂时用于放一些给编辑看的半成品</b></nowiki> |
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以下内容抄自铁锈的.dex文件,并依编者经验写下说明(行头带#的),内容不全,仅供参考。 |
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<pre style="white-space:pre;overflow:auto;"> |
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#逗号分隔的依次是代码所在的节,代码本身(键名称),代码的值类型 |
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#core节的copyFrom的值类型是string(字符串) |
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#当然这里实际要填要复制文件的完整路径 |
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#像这个写到ini里就是 |
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#[core] |
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#copyFrom: ROOT:common/ship_large.ini |
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"core", "copyFrom", (String) null |
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"copyFrom can only be 10 levels deep, maybe you have a loop?" |
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ROOT: |
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CORE: |
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./ |
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../ |
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"@copyFromSection", (String) null |
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"@copyFromSection can only be 10 levels deep, maybe you have a loop?" |
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("core", "dont_load", Boolean.FALSE).booleanValue() |
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("core", "strictLevel", (Integer) 0).intValue() |
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("core", "logIfCreditResourceUsed", Boolean.FALSE).booleanValue() |
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("core", "class", "CustomUnitMetadata") |
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@copyFrom_skipThisSection |
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("core", "overrideResourceLoadPath", (String) null) |
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"core", "name" |
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"core", "altNames", (String) null |
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"core", "tags", (String) null |
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"core", "overrideAndReplace", (String) null |
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"core", "defineUnitMemory", (String) null |
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"core", "@memory " |
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"core", "onNewMapSpawn" |
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("core", "globalScale", Float.valueOf(1.0f)).floatValue() |
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"core", "displayLocaleKey", (String) null |
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"core", "displayText" |
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"core", "displayDescription" |
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("core", "isBio", Boolean.FALSE).booleanValue() |
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("core", "isBug", Boolean.FALSE).booleanValue() |
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("core", "isPickableStartingUnit", Boolean.FALSE).booleanValue() |
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("core", "startFallingWhenStartingUnit", Boolean.FALSE).booleanValue() |
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("core", "stayNeutral", Boolean.FALSE).booleanValue() |
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("core", "createNeutral", Boolean.FALSE).booleanValue() |
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("core", "allowCaptureWhenNeutralByAI", Boolean.FALSE).booleanValue() |
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("core", "createOnNeutralTeam", Boolean.FALSE).booleanValue() |
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("core", "whileNeutralTransportAnyTeam", Boolean.FALSE).booleanValue() |
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("core", "whileNeutralConvertToTransportedTeam", Boolean.FALSE).booleanValue() |
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("core", "convertToNeutralIfNotTransporting", Boolean.FALSE).booleanValue() |
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("core", "createOnAggressiveTeam", Boolean.FALSE).booleanValue() |
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("core", "showInEditor", Boolean.TRUE).booleanValue() |
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("graphics", "total_frames", (Integer) 1).intValue() |
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("graphics", "frame_width", (Integer) (-1)).intValue() |
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("graphics", "frame_height", (Integer) (-1)).intValue() |
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("graphics", "default_frame", (Integer) 0).intValue() |
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("graphics", "image_offsetX", (Integer) 0).intValue() |
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("graphics", "image_offsetY", (Integer) 0).intValue() |
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("graphics", "image_offsetH", Float.valueOf(0.0f)).floatValue() |
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("graphics", "teamColorsUseHue", Boolean.FALSE).booleanValue() |
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("graphics", "teamColoringMode", (String) null) |
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"Cannot use teamColoringMode and teamColorsUseHue at the same time" |
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"pureGreen""hueAdd""hueShift""disabled" |
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("graphics", "imageSmoothing", Boolean.FALSE).booleanValue() |
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("graphics", "imageSmoothingWhenZoomedIn", Boolean.FALSE).booleanValue() |
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"graphics", "isVisible", (LogicBoolean) null |
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("graphics", "isVisibleToEnemies", Boolean.TRUE).booleanValue() |
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"graphics", "image" |
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("graphics", "image_floatingPointSize", Boolean.FALSE).booleanValue() |
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"graphics", "image_back" |
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("graphics", "image_back_always_use_full_image", Boolean.FALSE).booleanValue() |
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"graphics", "image_wreak" |
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"graphics", "image_turret" |
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"graphics", "image_shadow", "NONE" |
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"AUTO" |
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"AUTO_ANIMATED" |
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("graphics", "image_shadow_frames", Boolean.FALSE).booleanValue() |
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("graphics", "teamColorsOnTurret", Boolean.FALSE).booleanValue() |
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("graphics", "scaleImagesTo", Float.valueOf(-1.0f)).floatValue() |
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("graphics", "imageScale", Float.valueOf(1.0f)).floatValue() |
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("graphics", "scaleTurretImagesTo", Float.valueOf(-1.0f)).floatValue() |
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"scaleTurretImagesTo needs image_turret set" |
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("graphics", "turretImageScale", Float.valueOf(1.0f)).floatValue() |
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"graphics", "image_shield" |
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"graphics", "icon_build" |
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"resource_", "global_resource_" |
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resource codename cannot contain a space |
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resource codename cannot contain the symbols: =|:,()<>$ |
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("core", "autoTriggerCooldownTime", Float.valueOf(60.0f)).floatValue() |
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("core", "autoTriggerCooldownTime_allowDangerousHighCPU", Boolean.FALSE).booleanValue() |
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"core", "autoTriggerCheckRate" |
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"core", "mass" |
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("core", "availableInDemo", Boolean.TRUE).booleanValue() |
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("core", "isLocked", Boolean.FALSE).booleanValue() |
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("core", "isLockedIfGameModeNoNuke", Boolean.FALSE).booleanValue() |
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"core", "price" |
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"core", "reclaimPrice" |
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"core", "streamingCost" |
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("core", "switchPriceWithStreamingCost", Boolean.FALSE).booleanValue() |
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"[core]streamingCost and switchPriceWithStreamingCost=true cannot be used at the same time" |
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("core", "buildSpeed", Float.valueOf(1.0f)).floatValue() |
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("core", "techLevel", (Integer) 1).intValue() |
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("core", "experimental", Boolean.FALSE).booleanValue() |
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"core", "borrowResourcesWhileAlive" |
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"core", "borrowResourcesWhileBuilt" |
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"core", "generation_resources" |
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("core", "generation_credits", (Integer) 0).intValue() |
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("core", "generation_delay", (Integer) 40).intValue() |
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"core", "generation_active", LogicBoolean.trueBoolean |
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("core", "resourceRate", Float.valueOf(0.0f)).floatValue() |
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"core", "updateUnitMemory", (String) null |
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("core", "updateUnitMemoryRate", Float.valueOf(60.0f)).floatValue() |
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("core", "resourceMaxConcurrentReclaimingThis", (Integer) Integer.MAX_VALUE).intValue() |
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"core", "similarResourcesHaveTag" |
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"core", "soundOnAttackOrder", (String) null |
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"core", "soundOnMoveOrder", (String) null |
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"core", "soundOnNewSelection", (String) null |
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"graphics", "drawLayer", (String) null |
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"experimentals" |
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"underwater" |
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"bottom" |
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"ground" |
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"ground2" |
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"air" |
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"top" |
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"wreaks" |
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("graphics", "shadowOffsetX", Float.valueOf(0.0f)).floatValue() |
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("graphics", "shadowOffsetY", Float.valueOf(0.0f)).floatValue() |
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("graphics", "rotate_with_direction", Boolean.TRUE).booleanValue() |
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("graphics", "lock_body_rotation_with_main_turret", Boolean.FALSE).booleanValue() |
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("graphics", "lock_shadow_rotation_with_main_turret", Boolean.valueOf(lVar.dA)).booleanValue() |
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"graphics", "lock_leg_rotation_with_main_turret", Boolean.FALSE).booleanValue() |
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"graphics", "whenBeingBuiltMakeTransparentTill", Float.valueOf(1.0f)).floatValue() |
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"graphics", "animation_" |
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"effect_" |
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("graphics", "splastEffect", Boolean.FALSE).booleanValue() |
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("graphics", "dustEffect", Boolean.FALSE).booleanValue() |
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("graphics", "splastEffectReverse", Boolean.TRUE).booleanValue() |
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("graphics", "dustEffectReverse", Boolean.TRUE).booleanValue() |
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"graphics", "movementEffect", (String) null |
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"graphics", "movementEffectReverse", (String) null |
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("graphics", "movementEffectRate", Float.valueOf(11.0f)).floatValue() |
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("graphics", "movementEffectReverseFlipEffects", Boolean.FALSE).booleanValue() |
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("graphics", "repairEffectRate", Float.valueOf(5.0f)).floatValue() |
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("graphics", "repairEffect", (String) null) |
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("graphics", "repairEffectAtTarget", (String) null) |
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("graphics", "reclaimEffectRate", Float.valueOf(5.0f)).floatValue() |
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("graphics", "reclaimEffect", (String) null) |
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("graphics", "reclaimEffectAtTarget", (String) null) |
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"Cannot use underConstruction and underConstructionWithLinkedBuiltTime animations at the same time" |
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1399 |
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</pre> |