小
→技术性
小无编辑摘要 |
小 (→技术性) |
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*Rusted Warfare内置了一个名为[[Mega Builder]](巨型建造者)的[[Mod]],启用之后Mega Builder将取代原版建造者。 | *Rusted Warfare内置了一个名为[[Mega Builder]](巨型建造者)的[[Mod]],启用之后Mega Builder将取代原版建造者。 | ||
==技术性== | ==技术性== | ||
<table class="wikitable"> | <div style="display:flex;"> | ||
<table class="wikitable" style="height:fit-content;"> | |||
<tr><th valign="top">名称</th><td>建造者</td></tr> | <tr><th valign="top">名称</th><td>建造者</td></tr> | ||
<tr><th valign="top">级别</th><td>T1陆军</td></tr> | <tr><th valign="top">级别</th><td>T1陆军</td></tr> | ||
| 第89行: | 第90行: | ||
<tr><td colspan="2" align="right">游戏版本:1.15</td> | <tr><td colspan="2" align="right">游戏版本:1.15</td> | ||
</table> | </table> | ||
<pre> | |||
[core] | |||
name: builder_c | |||
price: 500 | |||
maxHp: 170 | |||
mass: 3000 | |||
displayText: Builder | |||
buildSpeed: 0.002 | |||
radius: 10 | |||
displayRadius: 12 | |||
isBuilder: true | |||
canRepairBuildings: true | |||
canRepairUnits : false | |||
builtFrom_1_name: commandCenter | |||
nanoRange: 95 | |||
nanoBuildSpeed: 1 | |||
nanoRepairSpeed: 0.2 | |||
canBuild_1_name: reclaim | |||
canBuild_1_pos: -1 | |||
canBuild_2_name: extractor | |||
canBuild_2_pos: 1 | |||
canBuild_3_name: turret | |||
canBuild_3_pos: 2 | |||
canBuild_4_name: antiAirTurret | |||
canBuild_4_pos: 3 | |||
canBuild_5_name: landFactory | |||
canBuild_5_pos: 4 | |||
canBuild_6_name: airFactory | |||
canBuild_6_pos: 5 | |||
canBuild_7_name: seaFactory | |||
canBuild_7_pos: 6 | |||
canBuild_8_name: mechFactory | |||
canBuild_8_pos: 7 | |||
canBuild_9_name: laserDefence | |||
canBuild_9_pos: 8 | |||
canBuild_10_name: repairBay | |||
canBuild_10_pos: 9 | |||
canBuild_11_name: fabricator | |||
canBuild_11_pos: 10 | |||
canBuild_12_name: experimentalLandFactory | |||
canBuild_12_pos: 11 | |||
canBuild_13_name: nukeLauncherC | |||
canBuild_13_pos: 12 | |||
canBuild_14_name: antiNukeLauncherC | |||
canBuild_14_pos: 13 | |||
[graphics] | |||
image: builder.png | |||
image_wreak: builder_dead.png | |||
image_shadow: AUTO | |||
shadowOffsetX:1 | |||
shadowOffsetY:1 | |||
[attack] | |||
maxAttackRange:0 | |||
canAttack: true | |||
canAttackFlyingUnits: true | |||
canAttackLandUnits: true | |||
canAttackUnderwaterUnits: true | |||
isFixedFiring: true | |||
[turret_1] | |||
x: 0 | |||
y: 0 | |||
invisible: true | |||
canShoot: false | |||
warmup:30 | |||
size: 10 | |||
isMainNanoTurret: true | |||
[movement] | |||
movementType: LAND | |||
moveSpeed: 0.8 | |||
moveAccelerationSpeed: 0.04 | |||
moveDecelerationSpeed: 0.1 | |||
maxTurnSpeed: 3.8 | |||
turnAcceleration: 0.35 | |||
</pre> | |||
</div> | |||
[[分类:单位]] | [[分类:单位]] | ||