悬浮坦克:修订间差异
添加的内容 删除的内容
小无编辑摘要 |
小无编辑摘要 |
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</table> |
</table> |
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[[file:悬浮坦克_高清.png|link=|悬浮坦克|alt=悬浮坦克]] |
[[file:悬浮坦克_高清.png|link=|悬浮坦克|alt=悬浮坦克]] |
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== 实际参数 == |
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临时的未经验证的。 |
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<pre> |
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[core] |
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name: hoverTank |
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price: 450 |
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maxHp: 150 |
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mass: 3000 |
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buildSpeed: 0.002 |
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radius: 7 |
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displayRadius: 9 |
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[graphics] |
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image: hover_tank.png |
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image_wreak: hover_tank_dead.png |
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lock_body_rotation_with_main_turret: true |
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image_shadow: AUTO |
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shadowOffsetX:0 |
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shadowOffsetY:0 |
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splastEffect: true |
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[attack] |
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turretRotateWithBody: false |
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canAttack: true |
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canAttackFlyingUnits: true |
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canAttackLandUnits: true |
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canAttackUnderwaterUnits: true |
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maxAttackRange: 140 |
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shootDelay: 90 |
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[turret_1] |
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invisible: true |
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x: 0 |
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y: 0 |
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projectile: 1 |
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size: 2 |
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turnSpeed: 4 |
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turnSpeedAcceleration: 0.2 |
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shoot_sound:plasma_fire2 |
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shoot_light:#32e632 |
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[projectile_1] |
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directDamage: 23 |
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life: 85 |
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speed: 2 |
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targetSpeed: 6 |
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targetSpeedAcceleration: 0.2 |
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frame: 6 |
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lightColor: #32e632 |
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[movement] |
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movementType: HOVER |
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moveSpeed: 1.0 |
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moveAccelerationSpeed: 0.04 |
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moveDecelerationSpeed: 0.09 |
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targetHeight: 4 |
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targetHeightDrift: 1.5 |
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heightChangeRate: 0.1 #这里存在错误,编者无法做出原单位上下浮动的速度 |
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maxTurnSpeed: 180 |
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turnAcceleration: 0.5 |
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moveSlidingMode :true |
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moveIgnoringBody:true |
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moveSlidingDir: 181 |
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</pre> |
2023年3月6日 (一) 11:33的版本
名称 | 悬浮坦克 |
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级别 | T1陆军 |
建造自 | -陆军工厂[$450/8.3s] -飞行堡垒[$450/2.8s] |
生命值 | 上限:150 |
碰撞 | 半径:7 质量:3000 软化:0 |
视野 | 260 |
运输 | 占位:1 |
武器 | <炮> 炮台射程:140 炮台转速:240°/s(加速0.08s) 射击间隔:1.5s 弹丸速度:6/s(初始2/s,加速0.08s) 弹丸寿命:1.42s 弹丸伤害:23 |
移动 | 类型:悬浮 最大移动速度:60/s(加速0.42s,减速0.19s) 最大转向速度:240°/s(加速0.03s) |
游戏版本:1.15 |
实际参数
临时的未经验证的。
[core] name: hoverTank price: 450 maxHp: 150 mass: 3000 buildSpeed: 0.002 radius: 7 displayRadius: 9 [graphics] image: hover_tank.png image_wreak: hover_tank_dead.png lock_body_rotation_with_main_turret: true image_shadow: AUTO shadowOffsetX:0 shadowOffsetY:0 splastEffect: true [attack] turretRotateWithBody: false canAttack: true canAttackFlyingUnits: true canAttackLandUnits: true canAttackUnderwaterUnits: true maxAttackRange: 140 shootDelay: 90 [turret_1] invisible: true x: 0 y: 0 projectile: 1 size: 2 turnSpeed: 4 turnSpeedAcceleration: 0.2 shoot_sound:plasma_fire2 shoot_light:#32e632 [projectile_1] directDamage: 23 life: 85 speed: 2 targetSpeed: 6 targetSpeedAcceleration: 0.2 frame: 6 lightColor: #32e632 [movement] movementType: HOVER moveSpeed: 1.0 moveAccelerationSpeed: 0.04 moveDecelerationSpeed: 0.09 targetHeight: 4 targetHeightDrift: 1.5 heightChangeRate: 0.1 #这里存在错误,编者无法做出原单位上下浮动的速度 maxTurnSpeed: 180 turnAcceleration: 0.5 moveSlidingMode :true moveIgnoringBody:true moveSlidingDir: 181