Mod语法:修订间差异
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标签:移动版编辑 移动版网页编辑 高级移动版编辑 |
无编辑摘要 |
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=== 属性(property) === |
=== 属性(property) === |
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在 Rusted Warfare 中,属性包含一组键值对。键(key)的名称与其对应的值(value)用半角冒号或等号隔开,单独占一行。用于规定单位的具体属性。名称不同的键视为不同类型的键,名称相同的键从属于不同类型的节视为不同类型的键。值的类型不同填写的内容和格式会有不同。 |
在 Rusted Warfare 中,属性包含一组键值对。键(key)的名称与其对应的值(value)用半角冒号或等号隔开,单独占一行。用于规定单位的具体属性。名称不同的键视为不同类型的键,名称相同的键从属于不同类型的节视为不同类型的键。值的类型不同填写的内容和格式会有不同。 |
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参考:{{折叠|1=|2= |
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<pre style="white-space:pre;overflow:auto;"> |
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[core]name |
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[core]mass |
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[core]radius |
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[core]price |
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[core]class |
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[core]maxHp |
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[core]techLevel |
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[core]buildSpeed |
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[core]altNames |
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[core]strictLevel |
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[core]isBio |
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[core]isBug |
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[core]isBuilder |
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[core]streamingCost |
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[core]switchPriceWithStreamingCost |
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[core]selfRegenRate |
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[core]maxShield |
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[core]startShieldAtZero |
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[core]shieldRegen |
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[core]energyMax |
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[core]energyRegen |
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[core]energyNeedsToRechargeToFull |
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[core]energyRegenWhenRecharging |
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[core]armour |
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[core]armourMinDamageToKeep |
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[core]borrowResourcesWhileAlive |
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[core]borrowResourcesWhileBuilt |
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[core]generation_resources |
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[core]generation_active |
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[core]generation_credits |
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[core]generation_delay |
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[core]showInEditor |
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[core]displayText |
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[core]displayDescription |
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[core]displayLocaleKey |
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[core]displayRadius |
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[core]uiTargetRadius |
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[core]shieldRenderRadius |
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[core]shieldDisplayOnlyDeflection |
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[core]shieldDeflectionDisplayRate |
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[core]showOnMinimap |
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[core]showActionWithMixedSelectionIfOtherUnitsHaveTag |
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[core]showOnMinimapToEnemies |
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[core]isBuilding |
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[core]footprint |
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[core]constructionFootprint |
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[core]displayFootprint |
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[core]buildingSelectionOffset |
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[core]buildingToFootprintOffsetX |
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[core]buildingToFootprintOffsetY |
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[core]placeOnlyOnResPool |
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[core]selfBuildRate |
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[core]ignoreInUnitCapCalculation |
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[core]copyFrom |
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[core]dont_load |
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[core]overrideAndReplace |
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[core]onNewMapSpawn |
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[core]isLocked |
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[core]isLockedIfGameModeNoNuke |
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[core]experimental |
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[core]stayNeutral |
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[core]createNeutral |
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[core]createOnAggressiveTeam |
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[core]tags |
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[core]defineUnitMemory |
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[core]fogOfWarSightRange |
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[core]fogOfWarSightRangeWhileNotBuilt |
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[core]softCollisionOnAll |
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[core]disableAllUnitCollisions |
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[core]isUnrepairableUnit |
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[core]isUnselectable |
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[core]isUnselectableAsTarget |
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[core]isPickableStartingUnit |
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[core]startFallingWhenStartingUnit |
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[core]soundOnAttackOrder |
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[core]soundOnMoveOrder |
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[core]soundOnNewSelection |
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[core]canNotBeDirectlyAttacked |
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[core]canNOtBeDamaged |
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[core]canNotBeGivenOrdersByPlayer |
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[core]canOnlyBeAttackedByUnitsWithTags |
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[core]disableDeathOnZeroHp |
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[core]allowCaptureWhenNeutralByAl |
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[core]transportSlotsNeeded |
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[core]maxTransportingUnits |
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[core]transportUnitsRequireTag |
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[core]transportUnitsRequireMovementType |
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[core]transportUnitsBlockAirAndWaterUnits |
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[core]transportUnitsEachUnitAlwaysUsesSingleSlot |
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[core]transportUnitsKeepBuiltUnits |
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[core]transportUnitsCanUnloadUnits |
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[core]transportUnitsAddUnloadOption |
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[core]transportUnitsUnloadDelayBetweenEachUnit |
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[core]transportUnitsKillOnDeath |
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[core]transportUnitsHealBy |
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[core]transportUnitsBlockOtherTransports |
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[core]whileNeutralTransportAnyTeam |
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[core]whileNeutralConvertToTransportedTeam |
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[core]convertToNeutralIfNotTransporting |
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[core]transportUnitsOnTeamChangeKeepCurrentTeam |
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[core]resourceRate |
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[core]similarResourcesHaveTag |
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[core]resourceMaxConcurrentReclaimingThis |
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[core]reclaimPrice |
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[core]canReclaimResources |
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[core]canReclaimResourcesNextSearchRange |
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[core]canReclaimResourcesOnlyWithTags |
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[core]canReclaimUnitsOnlyWithTags |
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[core]resourceReclaimMultiplier |
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[core]canRepairUnitsOnlyWithTags |
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[core]canRepairBuildings |
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[core]canRepairUnits |
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[core]autoRepair |
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[core]nanoRange |
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[core]nanoRepairSpeed |
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[core]nanoBuildSpeed |
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[core]nanoUnbuildSpeed |
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[core]nanoReclaimSpeed |
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[core]nanoRangeForRepairIsMelee |
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[core]nanoRangeForReclaimIsMelee |
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[core]nanoRangeForRepair |
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[core]nanoRangeFprReclaim |
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[core]nanoFactorySpeed |
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[core]extraBUildRangeWhenBuildingThis |
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[core]builtFrom_#_name |
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[core]builtFrom_#_pos |
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[core]builtFrom_#_forceNano |
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[core]builtFrom_#_isLocked |
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[core]builtFrom_#_isLockedMessage |
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[core]exit_x |
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[core]exit_y |
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[core]exit_dirOffset |
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[core]exit_heightOffset |
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[core]exit_moveAwayAmount |
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[core]exitHeightIgnoreParent |
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[core]dieOnConstruct |
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[core]dieZeroEnergy |
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[core]numBitsOnDeath |
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[core]nukeOnDeath |
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[core]nukeOnDeathRange |
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[core]nukeOnDeathDamage |
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[core]nukeOnDeathDisableWhenNoNuke |
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[core]fireTurretXAtSelfOnDeath |
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[core]explodeOnDeath |
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[core]explodeOnDeathGroundCollision |
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[core]explodeTypeOnDeath |
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[core]effectOnDeath |
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[core]effectOnDeathGroundCollision |
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[core]unitsSpawnedOnDeath |
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[core]unitsSpawnedOnDeath_setToTeamOfLastAttacker |
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[core]hideScorchMark |
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[core]soundOnDeath |
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[core]effectOnDeathIfUnbuilt |
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[core]autoTriggerCooldownTime |
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[core]autoTriggerCooldownTime_allowDangerousHighCPU |
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[core]autoTriggerCheckRate |
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[core]updateUnitMemory |
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[core]updateUnitMemoryRate |
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[core]autoTriggerCheckWhileNotBuilt |
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[canBuild_Name]name |
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[canBuild_Name]pos |
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[canBUild_Name]tech |
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[canBUild_Name]forceNano |
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[canBUild_Name]isVisible |
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[canBUild_Name]isLocked |
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[canBuild_Name]isLockedMessage |
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[canBUild_Name]isLockedAlt |
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[canBuild_Name]isLockedAlt2 |
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[canBUild_Name]addResources |
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[canBUild_Name]price |
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[canBUild_Name]isGuiBlinking |
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[graphics]image |
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[graphics]image_back |
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[graphics]image_shield |
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[graphics]image_wreak |
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[graphocs]image_offsetX |
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[graphics]iamge_offsetY |
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[graphics]image_offsetH |
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[graphics]image_floatingPointSize |
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[graphics]isVisible |
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[graphics]isVisibleToEnemies |
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[graphics]teamColoringMode |
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[graphics]scaleImagesTo |
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[graphics]iamgeScale |
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[graphics]drawLayer |
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[graphics]whenBeingBuiltMakeTransparentTill |
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[graphics]icon_zoomed_out |
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[graphics]icon_zoomed_out_neverShow |
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[graphics]icon_build |
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[graphics]image_turret |
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[graphics]teamColorsOnTurret |
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[graphics]scaleTurretImageTo |
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[graphics]lock_body_rotation_with_main_turret |
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[graphics]lock_leg_roration_with_main_turret |
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[graphics]image_shadow |
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[graphics]shadowOffsetX |
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[graphics]shaodowOffstY |
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[graphics]iamge_shadow_frames |
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[graphics]lock_shadow_rotation_with_main_turret |
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[graphics]total_frames |
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[graphics]frame_width |
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[graphics]frame_height |
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[graphics]splastEffect |
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[graphics]dustEffect |
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[graphics]splastEffectReverse |
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[graphics]dustEffectReverse |
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[graphics]movementEffect |
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[graphics]movementEffectReverse |
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[graphics]movementEffectRate |
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[graphics]movementEffectReverseFilpEffects |
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[graphics]repairEffect |
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[graphics]repairEffectAtTarget |
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[graphics]repairEffectRate |
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[graphics]reclaimEffect |
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[graphics]reclaimEffectAtTargrt |
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[graphics]reclaimEffectRate |
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[graphics]roate_with_direction |
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[graphics]animation_direction_units |
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[graphics]animation_direction_strideX |
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[graphics]animation_direction_strideY |
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[graphics]animation_direction_starting |
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[graphics]disableLowHpFire |
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[graphics]disableLowHpSmoke |
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[graphics]showTransportBar |
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[graphics]showHealthBar |
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[graphics]showEnergyBar |
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[graphics]showShieldBar |
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[graphics]showQueueBar |
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[graphics]showShotDelayBar |
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[graphics]showSelectionIndicator |
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[attack]canAttack |
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[attack]canAttackFlyingUnits |
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[attack]canAttackLandUnits |
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[attack]canAttackUnderwaterUnits |
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[attack]canAttackNotTouchingWaterUnits |
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[attack]maxAttackRange |
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[attack]canOnlyAttackUnitsWithTags |
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[attack]canOnlyAttackUnitsWithoutTags |
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[attack]turretMultiTargeting |
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[attack]isMelee |
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[attack]meleeEngangementDistance |
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[attack]turretRotateWithBody |
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[attack]attackMovement |
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[attack]dieOnAttack |
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[attack]isFixedFiring |
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[attack]aimOffsetSpread |
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[attack]stopTargetingAfterFiring |
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[attack]disablePassiveTargeting |
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[attack]showRangeUIGuide |
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[attack]shootDelayMultiplier |
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[attack]shootDamageMultiplier |
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[turret_Name]x |
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[turret_Name]y |
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[turret_Name]copyFrom |
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[turret_Name]projectile |
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[turret_Name]altProjectile |
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[turret_Name]altProjectileCondition |
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[turret_Name]barrelX |
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[turret_Name]barrelY |
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[turret_Name]barrelHeight |
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[turret_Name]height |
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[turret_Name]size |
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[turret_Name]turnSpeed |
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[turret_Name]turnSpeedAcceleration |
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[turret_Name]turnSpeedDeceleration |
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[turret_Name]idleDir |
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[turret_Name]idleDirReversing |
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[turret_Name]shouldResetTurret |
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[turret_Name]idleSweepAngle |
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[turret_Name]idleSweepDelay |
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[turret_Name]idleSweepSpeed |
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[turret_Name]idleSweepCondition |
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[turret_Name]idleSweepAddRandomDelay |
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[turret_Name]idleSweepAddRandomAngle |
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[turret_Name]attachedTo |
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[turret_Name]slave |
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[turret_Name]isMainNanoTurret |
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[turret_Name]energyUsage |
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[turret_Name]resourceUsage |
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[turret_Name]delay |
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[turret_Name]linkDelayWithTurret |
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[turret_Name]warmup |
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[turret_Name]warmupCallDownRate |
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[turret_Name]warmupNoReset |
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[turret_Name]warmupShootDelayTransfer |
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[turret_Name]onShoot_freezeBodyMovementFor |
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[turret_Name]barrelOffsetX_onOddShots |
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[turret_Name]aimOffsetSpread |
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[turret_Name]canShoot |
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[turret_Name]canAttackFlyingUnits |
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[turret_Name]canAttackLandUnits |
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[turret_Name]canAttackUnderwaterUnits |
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[turret_Name]canAttackNotTouchingWaterUnits |
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[turret_Name]canOnlyAttackUnitsWithTags |
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[turret_Name]canOnlyAttackUnitsWithoutTags |
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[turret_Name]canAttackCondition |
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[turret_Name]canAttackMaxAngle |
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[turret_Name]clearTurretTargetAfterFiring |
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[turret_Name]limitingRange |
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[turret_Name]limitAngle |
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[turret_Name]limitingMinRange |
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[turret_Name]interceptProjectiles_withTags |
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[turret_Name]interceptProjectiles_andTargetingGroundUnderDistance |
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[turret_Name]interceptProjectiles_andUnderDistance |
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[turret_Name]interceptProjectiles_andOverHeight |
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[turret_Name]laserDefenceEnergyUse |
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[turret_Name]invisible |
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[turret_Name]image |
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[turret_Name]image_applyTeamColors |
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[turret_Name]image_drawOffsetX |
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[turret_Name]image_drawOffsetY |
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[turret_Name]chargeEffectImage |
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[turret_Name]warmupStartEffect |
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[turret_Name]shoot_sound |
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[turret_Name]shoot_sound_vol |
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[turret_Name]shoot_flame |
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[turret_Name]shoot_light |
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[turret_Name]idleSpin |
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[turret_Name]onShoot_playAnimation |
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[turret_Name]onShoot_triggerActions |
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[turret_Name]onShoot_freezeBodyMovementFor |
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[turret_Name]unloadUpToXUnitsAndGiveAttackOrder |
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[turret_Name]recoilOffset |
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[turret_Name]recoilOutTime |
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[turret_Name]recoilReturnTime |
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[turret_Name]showRangeUIGuide |
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[projectile_Name]life |
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[projectile_Name]deflectionPower |
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[projectile_Name]explodeOnEndOfLife |
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[projectile_Name]autoTargetingOnDeadTarget |
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[projectile_Name]autoTargetingOnDeadTargetRange |
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[projectile_Name]autoTargetingOnDeadTargetLead |
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[projectile_Name]unloadUpToXUnitsFromSource |
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[projectile_Name]teleporSource |
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[projectile_Name]spawnUnit |
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[projectile_Name]spawnProjectilesOnEndOfLife |
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[projectile_Name]spawnProjectilesOnExplode |
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[projectile_Name]spawnProjectilesOnCreate |
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[projectile_Name]convertHitToSourceTeam |
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[projectile_Name]tags |
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[projectile_Name]flameWeapon |
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[projectile_Name]dircetDamage |
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[projectile_Name]areaDamage |
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[projectile_Name]areaRadius |
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[projectile_Name]areaDamageNoFallOff |
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[projectile_Name]areaRadiusFromEdge |
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[projectile_Name]areaExpandTime |
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[projectile_Name]areaHitAirAndLandAtSameTime |
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[projectile_Name]areaHitUnderwaterAlways |
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[projectile_Name]areaIgnoreUnitsCloserThan |
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[projectile_Name]buildingDamageMultiplier |
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[projectile_Name]shieldDamageMultiplier |
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[projectile_Name]shieldDefectionMultiplier |
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[projectile_Name]hullDamageMultiplier |
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[projectile_Name]ignoreParentShootDamageMultiplier |
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[projectile_Name]armourIgnoreAmount |
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[projectile_Name]friendlyFire |
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[projectile_Name]mutatorX_ifUnitWithTags |
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[projectile_Name]mutatorX_ifUnitWithoutTags |
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[projectile_Name]mutatorX_directDamageMultiplier |
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[projectile_Name]mutatorX_areaDamageMultiplier |
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[projectile_Name]mutatorX_changedExplodeEffect |
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[projectile_Name]mutatorX_addResourcesDiiectHit |
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[projectile_Name]mutatorX_addResourcesAreaHit |
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[projectile_Name]targetGround |
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[projectile_Name]targetGround_includeTargetHeight |
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[projectile_Name]targetGroundHeightOffset |
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[projectile_Name]speed |
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[projectile_Name]targetSpeed |
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[projectile_Name]targetSpeedAcceleration |
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[projectile_Name]ballistic |
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[projectile_Name]ballistic_height |
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[projectile_Name]ballistic_delaymove_height |
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[projectile_Name]targetGroundSpread |
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[projectile_Name]speedSpread |
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[projectile_Name]instant |
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[projectile_Name]instantReuseLast |
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[projectile_Name]instantReuseLast_alsoChangeTurretAim |
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[projectile_Name]instantReuseLast_keepAreaDamageList |
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[projectile_Name]interceptProjectile_removeTargetLifeOnly |
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[projectile_Name]disableLeadTargeting |
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[projectile_Name]leadTargetingSpeedCalculation |
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[projectile_Name]initialUnguidedSpeedHeight |
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[projecitle_Name]gravity |
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[projectile_Name]turnSpeed |
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[projectile_Name]wobbleAmplitude |
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[projectile_Name]wobbleFrequency |
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[projectile_Name]pushForce |
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[projectile_Name]pushVelocity |
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[projectile_Name]moveWithParent |
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[projectile_Name]sweepOffset |
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[projectile_Name]sweepOffsetFromTargetRadius |
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[projectile_Name]sweepSpeed |
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[projectile_Name]retargetingInFlight |
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[projectile_Name]retargetingInFlightSearchDelay |
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[projectile_Name]retargetingInFlightSearchRange |
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[projectile_Name]retargetingInFlightSearchLead |
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[projectile_Name]retargetingInflightSeearchOnlyTags |
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[projecitle_Name]color |
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[projecitle_Name]invisible |
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[projectile_Name]image |
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[projectile_Name]drawType |
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[projectile_Name]drawSize |
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[projectile_Name]frame |
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[projectile_Name]hitSound |
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[projectile_Name]explodeEffect |
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[projectile_Name]explodeEffectOnShield |
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[projectile_Name]teamColorRatio |
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[projectile_Name]teamColorRatio_sourceRatio |
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[projectile_Name]drawUnderUnits |
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[projectile_Name]effectOnCreate |
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[projecitle_Name]shouldRevealFog |
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[projectile_Name]alwaysVisibleInFog |
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[projectile_Name]nukeWeapon |
|||
[projectile_Name]trailEffect |
|||
[projectile_Name]trailEffectRate |
|||
[projectile_Name]lightCastOnGround |
|||
[projectile_Name]lightSize |
|||
[projectile_Name]lightColor |
|||
[projectile_Name]largeHitEffect |
|||
[projectile_Name]lightingEffect |
|||
[projectile_Name]laserEffect |
|||
[projectile_Name]beamImage |
|||
[projectile_Name]beamImageOffsetRate |
|||
[projectile_Name]beamImageStart |
|||
[projectile_Name]beamImageStartRotated |
|||
[projectile_Name]beamImageEnd |
|||
[projectile_Name]beamImageEndRotated |
|||
[movement]movementType |
|||
[movement]slowDeathFall |
|||
[movement]moveSpeed |
|||
[movement]moveAccelerationSpeed |
|||
[movement]moveDecelerationSpeed |
|||
[movement]reverseSpeedPercentage |
|||
[movement]landOnGround |
|||
[movement]targetHeight |
|||
[movement]targetHeightDrift |
|||
[movement]startingHeightOffset |
|||
[movement]heightChangeRate |
|||
[movement]fallingAcceleration |
|||
[movement]fallingAccelerationDead |
|||
[movement]maxTurnSpeed |
|||
[movement]turnAcceleration |
|||
[movement]moveSlidingMode |
|||
[movement]moveIgnoringBody |
|||
[movement]moveSlidingDir |
|||
[movement]joinsGroupFormations |
|||
[ai]useAsBuilder |
|||
[ai]useAsTransport |
|||
[ai]useAsHarvester |
|||
[ai]disableUse |
|||
[ai]ai_upgradePriority |
|||
[ai]buildPriority |
|||
[ai]noneInBaseExtraPriority |
|||
[ai]noneGlobalExtraPriority |
|||
[ai]recommendedInEachBaseNum |
|||
[ai]recommendedInEachBasePriorityIfUnmet |
|||
[ai]upgradedFrom |
|||
[ai]maxGlobal |
|||
[ai]maxEachBase |
|||
[ai]notPassivelyTargetedByOtherUnits |
|||
[ai]lowPriorityTargetForOtherUnits |
|||
[ai]whenUsingAsHarvester_recommendedInEachBase |
|||
[ai]whenUsingAsHarvester_recommendedGlobal |
|||
[ai]whenUsingAsHarvester_includeOtherHarvesterCounts |
|||
[ai]onlyUseAsHarvester_ifBaseHasUnitTagged |
|||
[arm_#]x |
|||
[leg_#]x |
|||
[arm_#]y |
|||
[arm_#]copyFrom |
|||
[arm_#]attach_x |
|||
[arm_#]attach_y |
|||
[arm_#]rotateSpeed |
|||
[arm_#]endDirOffset |
|||
[arm_#]lockMovement |
|||
[arm_#]heightSpeed |
|||
[arm_#]moveSpeed |
|||
[arm_#]moveWarmup |
|||
[arm_#]holdDisMin |
|||
[arm_#]holdDisMax |
|||
[arm_#]holdDisMin_maxMovingLegs |
|||
[arm_#]hold_moveOnlyIfFurthest |
|||
[arm_#]holdDisMin_checkNeighbours |
|||
[arm_#]hardLimit |
|||
[arm_#]estimatingPositionMultiplier |
|||
[arm_#]hidden |
|||
[arm_#]image_end |
|||
[arm_#]iamge_end_shadow |
|||
[arm_#]iamge_end_teamColors |
|||
[arm_#]image_foot |
|||
[arm_#]image_foot_shadow |
|||
[arm_#]image_middle |
|||
[arm_#]image_leg |
|||
[arm_#]draw_foot_on_top |
|||
[arm_#]drawOverBody |
|||
[arm_#]drawUnderAllUnits |
|||
[arm_#]drawDirOffset |
|||
[arm_#]dust_effect |
|||
[arm_#]spinRate |
|||
[arm_#]favourOppositeSideNeighbours |
|||
[arm_#]drawLegWhenZoomedOut |
|||
[arm_#]drawFootWhenZoomedOut |
|||
[arm_#]liftingHeightOffset |
|||
[arm_#]targetHeight |
|||
[arm_#]targetHeightRelative |
|||
[attachment_Name]x |
|||
[attachment_Name]y |
|||
[attachment_Name]height |
|||
[attachment_Name]idleDir |
|||
[attachment_Name]idleDirReversing |
|||
[attachment_Name]isVisible |
|||
[attachment_Name]onCreateSpawnUnitOf |
|||
[attachment_Name]isUnselectable |
|||
[attachment_Name]canAttack |
|||
[attachment_Name]canBeAttackedAndDamaged |
|||
[attachment_Name]deattachIfWantingToMove |
|||
[attachment_Name]lockLegMovement |
|||
[attachment_Name]keepAliveWhenParentDies |
|||
[attachment_Name]setDrawLayerOnTop |
|||
[attachment_Name]setDrawLayerOnBottom |
|||
[attachment_Name]addTransportedUnits |
|||
[attachment_Name]lockRotation |
|||
[attachment_Name]rotateWithParent |
|||
[attachment_Name]resetRotationWhenNotAttacking |
|||
[attachment_Name]prioritizeParentsMainTarget |
|||
[attachment_Name]alwaysAllowedToAttackParentsMainTarget |
|||
[attachment_Name]onParentTeamChangeKeepCurrentTeam |
|||
[attachment_Name]smoothlyBlendPositionWhenExistingUnitAdded |
|||
[attachment_Name]keepWaypointsNeedingMovement |
|||
[attachment_Name]showAllActionFrom |
|||
[attachment_Name]createIncompleteIfParentIs |
|||
[attachment_Name]redirectDamageToParent |
|||
[attachment_Name]redirectDamageToParent_shieldOnly |
|||
[action_Name]text |
|||
[action_Name]textPostFix |
|||
[action_Name]description |
|||
[action_Name]displayType |
|||
[action_Name]displayRemainingStockpile |
|||
[action_Name]pos |
|||
[action_Name]iconImage |
|||
[action_Name]iconExtraImage |
|||
[action_Name]iconExtraColor |
|||
[action_Name]iconExtraIsVisible |
|||
[action_Name]unitShownInUI |
|||
[action_Name]guiBuildUnit |
|||
[action_Name]setBuilt |
|||
[action_Name]tags |
|||
[action_Name]textAddUnitName |
|||
[action_Name]descriptionAddFromUnit |
|||
[action_Name]descriptionAddUnitStats |
|||
[action_Name]unitShownInUIWithHpBar |
|||
[action_Name]unitShownInUIWithProgressBar |
|||
[action_Name]alwaysSinglePress |
|||
[action_Name]price |
|||
[action_Name]isActive |
|||
[action_Name]isVisible |
|||
[action_Name]isLocked |
|||
[action_Name]isLockedMessage |
|||
[action_Name]isLockedAlt |
|||
[action_Name]isLockedAlt2 |
|||
[action_Name]allowMultipleInQueue |
|||
[action_Name]onlyOneUnitAtTAime |
|||
[action_Name]isGuiBlinking |
|||
[action_Name]isAlsoViewableByAllies |
|||
[action_Name]isAlsoViewableByEnemies |
|||
[action_Name]ai_isHighProiority |
|||
[action_Name]ai_isDisabled |
|||
[action_Name]ai_considerSameAsBuilding |
|||
[action_Name]autoTriggerOnEvent |
|||
[action_Name]autoTrigger |
|||
[action_Name]autoTriggerCheckRate |
|||
[action_Name]buildSpeed |
|||
[action_Name]highPriorityQueue |
|||
[action_Name]canPlayerCancel |
|||
[action_Name]whenBuilding_cannotMove |
|||
[action_Name]whenBuiling_playAnimation |
|||
[action_Name]whenBuilding_rotateTo |
|||
[action_Name]whenBUilding_rotateTo_orBackwards |
|||
[action_Name]whenBuilding_rotateTo_waitTillRotated |
|||
[action_Name]whenBuilding_temporarilyConvertTo |
|||
[action_Name]whenBuilding_temporarilyConvertTo_keepFields |
|||
[action_Name]whenBuilding_triggerAction |
|||
[action_Name]whenBuilding_rotateTo_aimAtActionTarget |
|||
[action_Name]whenBuilding_rotateTo_rotateTurretX |
|||
[action_Name]spawnEffectsOnQueue |
|||
[action_Name]playSoundToPlayerOnQueue |
|||
[action_Name]requireConditional |
|||
[action_Name]convertTo |
|||
[action_Name]convertTo_keepCurrentTags |
|||
[action_Name]convertTo_keepCurrentFields |
|||
[action_Name]addEnergy |
|||
[action_Name]addResources |
|||
[action_Name]addResourcesScaledByAIHandicaps |
|||
[action_Name]addResourcesWithLogic |
|||
[action_Name]setResourcesWithLogic |
|||
[action_Name]deleteSelf |
|||
[action_Name]resetCustomTimer |
|||
[action_Name]setBodyRotation |
|||
[action_Name]setUnitStats |
|||
[action_Name]resetUnitStats |
|||
[action_Name]setUnitMemory |
|||
[action_Name]sendMessageTo |
|||
[action_Name]sendMessageWithTags |
|||
[action_Name]sendMessageWithData |
|||
[action_Name]refundAllQueuedItems |
|||
[action_Name]removeAllQueuedItemsWithoutRefund |
|||
[action_Name]alsoTriggerAction |
|||
[action_Name]alsoQueueAction |
|||
[action_Name]alsoTriggerOrQueueActionConditional |
|||
[action_Name]alsoTriggerOrQueueActionWithTarget |
|||
[action_Name]playSoundAtUnit |
|||
[action_Name]playSoundGloabally |
|||
[action_Name]playSoundToPlayer |
|||
[action_Name]fireTurretXAtGround |
|||
[action_Name]fireTurretXAtGround_withOffset |
|||
[action_Name]fireTurretXAtGround_withProjectile |
|||
[action_Name]fireTurretXAtGround_withTarget |
|||
[action_Name]fireTurretXAtGround_count |
|||
[action_Name]fireTurretXAtGround_onlyOverPassableTileOf |
|||
[action_Name]spawnUnits |
|||
[action_Name]produceUnits |
|||
[action_Name]spawnEffects |
|||
[action_Name]offsetSelfAbsolute |
|||
[action_Name]addUnitsIntoTransport |
|||
[action_Name]deleteNumUnitsFromTransport |
|||
[action_Name]deleteNumUnitsFromTransport_onlyWithTags |
|||
[action_Name]startUnloadingTranport |
|||
[action_Name]forceUnloadTransportNow |
|||
[action_Name]forceUnloadTransportNow_onlyOnSlot |
|||
[action_Name]clearAllWaypoints |
|||
[action_Name]clearActiveWaypoint |
|||
[action_Name]addWaypoint_type |
|||
[action_Name]addWaypoint_unitType |
|||
[action_Name]addWaypoint_prepend |
|||
[action_Name]addWaypoint_triggerActionIfFailed |
|||
[action_Name]addWaypoint_triggerActionIfMatched |
|||
[action_Name]addWaypoint_maxTime |
|||
[action_Name]addWaypoint_target_nearestUnit_tagged |
|||
[action_Name]addWaypoint_target_nearestUnit_team |
|||
[action_Name]addWaypoint_target_nearestUnit_maxRange |
|||
[action_Name]addWaypoint_target_nearestUnit_mapMustBeReachable |
|||
[action_Name]addWaypoint_target_nearestUnit_fromReference |
|||
[action_Name]addWaypoint_position_offsetFromSelf |
|||
[action_Name]addWaypoint_position_fromAction |
|||
[action_Name]addWaypoint_position_randomOffsetFromSelf |
|||
[action_Name]addWaypoint_position_relativeOffsetFromSelf |
|||
[action_Name]addWaypoint_target_randomUnit_tagged |
|||
[action_Name]addWaypoint_target_randomUnit_team |
|||
[action_Name]addWaypoint_target_randomUnit_maxRange |
|||
[action_Name]addAllActionCooldownsTime |
|||
[action_Name]addActionCooldownTime |
|||
[action_Name]addActionCooldownApplyToActions |
|||
[action_Name]clearAllActionCooldowns |
|||
[action_Name]playAnimation |
|||
[action_Name]playAnimationIfNotPlaying |
|||
[action_Name]finishPlayingLastAnimation |
|||
[action_Name]stopLastAnimation |
|||
[action_Name]switchToNeutralTeam |
|||
[action_Name]switchToAggressiveTeam |
|||
[action_Name]switchToTeam |
|||
[action_Name]takeResources |
|||
[action_Name]takeResources_includeUnitsInTransport |
|||
[action_Name]takeResources_includeParent |
|||
[action_Name]takeResources_includeReference |
|||
[action_Name]takeResources_includeUnitsWithinRange |
|||
[action_Name]takeResources_includeUnitsWithinRange_team |
|||
[action_Name]takeResources_excludeUnitsWithoutTags |
|||
[action_Name]takeResources_excludeUnitsWithTheseResources |
|||
[action_Name]takeResources_excludeUnitsWithoutAllResources |
|||
[action_Name]takeResources_triggerActionIfAnyCollected |
|||
[action_Name]takeResources_triggerActionIfNoneCollected |
|||
[action_Name]takeResources_discardCollected |
|||
[action_Name]takeResources_keepResourcesOnTarget |
|||
[action_Name]takeResources_maxUnits |
|||
[action_Name]takeResources_directTransfrStoppingAtZero |
|||
[action_Name]convertResource_from |
|||
[action_Name]convertResource_to |
|||
[action_Name]convertResource_minAmount |
|||
[action_Name]convertResource_maxAmount |
|||
[action_Name]convertResource_multiplyAmountBy |
|||
[action_Name]resourceAmount |
|||
[action_Name]resourceAmount_setValue |
|||
[action_Name]resourceAmount_addOtherResource |
|||
[action_Name]resourceAmount_multiplyBy |
|||
[action_Name]attachments_addNewUnits |
|||
[action_Name]attachments_deleteNumUnits |
|||
[action_Name]attachments_onlyOnSlots |
|||
[action_Name]disconnectFromParent |
|||
[action_Name]attachments_unload |
|||
[action_Name]attachemnts_disconnect |
|||
[action_Name]temporarilyAddTags |
|||
[action_Name]temporarilyRemoveTags |
|||
[action_Name]resetToDefaultTags |
|||
[action_Name]addGlobalTeamTags |
|||
[action_Name]removeGlobalTeamTags |
|||
[action_Name]showMessageToPlayer |
|||
[action_Name]showMessageToAllPlayers |
|||
[action_Name]showMessageToAllEnemyPlayers |
|||
[action_Name]showQuickWarLogToPlayer |
|||
[action_Name]showQuickWarLogToAllPlayers |
|||
[action_Name]debugMessage |
|||
[action_Name]setHeight |
|||
[action_Name]teleportTo |
|||
[action_Name]transportTargetNow |
|||
[action_Name]id |
|||
[action_Name]fireTurretXAtGround_showGuideDecals |
|||
[action_Name]autoTriggerOnEventRecursionLimit |
|||
[action_Name]takeResources_triggerActionForEach |
|||
[action_Name]takeResources_searchOnly |
|||
[action_Naem]alsoTriggerActionRepeat |
|||
[effect_Name]life |
|||
[effect_Name]lifeRandom |
|||
[effect_Name]alsoEmitEffects |
|||
[effect_Name]alsoEmitEffectsOnDeath |
|||
[effect_Name]ifSpawnFailsEmitEffects |
|||
[effect_Name]alsoPlaySound |
|||
[effect_Name]createWhenOffscreen |
|||
[effect_Name]createWhenZoomOut |
|||
[effect_Name]createWhenOverLiquid |
|||
[effect_Name]createWhenOverLand |
|||
[effect_Name]spawnChance |
|||
[effect_Name]showInFog |
|||
[effect_Name]delayedStartTimer |
|||
[effect_Name]liveAfterAttachedDies |
|||
[effect_Name]priority |
|||
[effect_Name]attachedToUnit |
|||
[effect_Name]alwayStartDirAtZero |
|||
[effect_Name]atmospheric |
|||
[effect_Name]physics |
|||
[effect_Name]physicsGravity |
|||
[effect_Name]xOffsetRelative |
|||
[effect_Name]yOffsetRelative |
|||
[effect_Name]xOffsetRelativeRandom |
|||
[effect_Name]yOffsetRelativeRandom |
|||
[effect_Name]xOffsetAbsolute |
|||
[effect_Name]yOffsetAbsolute |
|||
[effect_Name]xOffsetAbsoluteRandom |
|||
[effect_Name]yOffsetAbsoluteRandom |
|||
[effect_Name]xSpeedRelative |
|||
[effect_Name]ySpeedRelative |
|||
[effect_Name]xSpeedRelativeRandom |
|||
[effect_Name]ySpeedRelativeRandom |
|||
[effect_Name]xSpeedAbsolute |
|||
[effect_Name]ySpeedAbsolute |
|||
[effect_Name]xSpeedAbsoluteRandom |
|||
[effect_Name]ySpeedAbsoluteRandom |
|||
[effect_Name]hOffset |
|||
[effect_Name]hOffsetRandom |
|||
[effect_Name]hSpeed |
|||
[effect_Name]hSpeedRandom |
|||
[effect_Name]dirOffset |
|||
[effect_Name]dirOffsetRandom |
|||
[effect_Name]dirSpeed |
|||
[effect_Name]dirSpeedRandom |
|||
[effect_Name]frameIndex |
|||
[effect_Name]frameIndexRandom |
|||
[effect_Name]stripIndex |
|||
[effect_Name]image |
|||
[effect_Name]imageShadow |
|||
[effect_Name]scaleFrom |
|||
[effect_Name]scaleTo |
|||
[effect_Name]color |
|||
[effect_Name]teamColorRatio |
|||
[effect_Name]drawUnderUnits |
|||
[effect_Name]fadeInTime |
|||
[effect_Name]fadeOut |
|||
[effect_Name]alpha |
|||
[effect_Name]shadow |
|||
[effect_Name]pivotOffset |
|||
[effect_Name]pivotOffsetRandom |
|||
[effect_Name]total_frames |
|||
[effect_Name]animateFrameStart |
|||
[effect_Name]animateFrameEnd |
|||
[effect_Name]animateFramePingPong |
|||
[effect_Name]animateFrameSpeed |
|||
[effect_Name]animateFrameSpeedRandom |
|||
[effect_Name]animateFrameLooping |
|||
[effect_Name]trailEffect |
|||
[effect_Name]trailEffectRate |
|||
[animation_Name]onActions |
|||
[animation_Name]onActionsQueuedUnitPlayAt |
|||
[animation_Name]blendIn |
|||
[animation_Name]blendOut |
|||
[animation_Name]pingPong |
|||
[animation_Name]KeyFrameTimeScale |
|||
[animation_Name]arm#_[time] |
|||
[animation_Name]leg#_[time] |
|||
[animation_Name]body_[time] |
|||
[animation_Name]effect_[time] |
|||
[animation_Name]direction_units |
|||
[animation_Name]direction_strideX |
|||
[animation_Name]direction_strideY |
|||
[animation_Name]direction_starting |
|||
[placementRule_Name]anyRuleInGroup |
|||
[placementRule_Name]searchTags |
|||
[placementRule_Name]searchTeam |
|||
[placementRule_Name]searchOffsetX |
|||
[placementRule_Name]searchOffsetY |
|||
[placementRule_Name]searchDistance |
|||
[placementRule_Name]excludeIncompleteBuildings |
|||
[placementRule_Name]excludeNonBuildings |
|||
[placementRule_Name]minCount |
|||
[placementRule_Name]maxCount |
|||
[placementRule_Name]blocksPlacement |
|||
[placementRule_Name]cannotPlaceMessage |
|||
[placementRule_Name]checkEachTile |
|||
[resource_Name]displayName |
|||
[global_resource_Name]displayName |
|||
[resource_Name]displayNameShort |
|||
[resource_Name]hidden |
|||
[resource_Name]priority |
|||
[resource_Name]displayColor |
|||
[resource_Name]displayRoundedDown |
|||
[resource_Name]displayTextPrefix |
|||
[resource_Name]displayTextPostfix |
|||
[resource_Name]displayTextAppendResource |
|||
[resource_Name]displayWhenZero |
|||
[resource_Name]displayPos |
|||
[resource_Name]iconImage |
|||
[resource_Name]iconImageUseInText |
|||
[resource_Name]displayNameHideWhenIconShownInText |
|||
[resource_Name]displayNameHideWhenIconShownInHUD |
|||
[resource_Name]displayColorUseInText |
|||
[resource_Name]appendResourceInHUD |
|||
[resource_Name]appendResourceInHUD_whenThisZero |
|||
[resource_Name]displayPrefixInHUD |
|||
[resource_Name]displayPostfixInHUD |
|||
[resource_Name]displayTextAppendResourceWithGap |
|||
[resource_Name]displayDigitGrouping |
|||
[resource_Name]equivalentGlobalResourceForAI |
|||
[resource_Name]valueInStats |
|||
[resource_Name]displayInHUd |
|||
[template_Name] |
|||
[decal_Name]layer |
|||
[decal_Name]order |
|||
[decal_Name]onlyWhenSelectedByOwnPlayer |
|||
[decal_Name]onlyWhenSelectedByEnemyPlayer |
|||
[decal_Name]onlyWhenSelectedByAllyNotOwnPlayer |
|||
[decal_Name]onlyWhenSelectedByAnyPlayer |
|||
[decal_Name]includeParentSelection |
|||
[decal_Name]onlyPlayersWithUnitControl |
|||
[decal_Name]onlyTeam |
|||
[decal_Name]onlyWithZoomLevelOrMore |
|||
[decal_Name]onlyWhileActive |
|||
[decal_Name]onlyWhileAlive |
|||
[decal_Name]onlyOnNonPreview |
|||
[decal_Name]isVisible |
|||
[decal_Name]imageScale |
|||
[decal_Name]imageScaleX |
|||
[decal_Name]imageScaleY |
|||
[decal_Name]image |
|||
[decal_Name]imageStack |
|||
[decal_Name]teamColors |
|||
[decal_Name]stack_hOffset |
|||
[decal_Name]stack_frameOffset |
|||
[decal_Name]stack_drawInReverseOrder |
|||
[decal_Name]stack_indexCount |
|||
[decal_Name]total_frames |
|||
[decal_Name]frame_width |
|||
[decal_Name]frame_height |
|||
[decal_Name]frame |
|||
[decal_Name]xOffsetRelative |
|||
[decal_Name]yOffsetRelative |
|||
[decal_Name]xOffsetAbsolute |
|||
[decal_Name]yOffsetAbsolute |
|||
[decal_Name]hOffset |
|||
[decal_Name]dirOffset |
|||
[decal_Name]pivotOffset |
|||
[decal_Name]alwaysStartDirAtZero |
|||
[decal_Name]imageShadow |
|||
[decal_Name]shadowOffsetX |
|||
[decal_Name]shadowOffsetY |
|||
[decal_Name]basePosition |
|||
[decal_Name]basePositionFromLegEnd |
|||
[decal_Name]basePositionFromTurret |
|||
[decal_Name]drawLineTo |
|||
[decal_Name]color |
|||
[decal_Name]lineWidth |
|||
[decal_Name]alpha |
|||
[comment_Name] |
|||
</pre> |
|||
}} |
|||
=== 注释 === |
=== 注释 === |