1.15:修订间差异
添加的内容 删除的内容
无编辑摘要 标签:移动版编辑 移动版网页编辑 高级移动版编辑 |
(→1.15p11:小修改()) 标签:移动版编辑 移动版网页编辑 高级移动版编辑 |
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第793行: | 第793行: | ||
AA beam gunship base speed changed from 0.85->1, afterburn 2.10->2.3 |
AA beam gunship base speed changed from 0.85->1, afterburn 2.10->2.3 |
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*重型 |
*重型防空机甲 $10000->$8500 |
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Heavy anti-air mech $10,000 -> $8500 |
Heavy anti-air mech $10,000 -> $8500 |
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第811行: | 第811行: | ||
Stop credits value flicking in multiplayer when queuing units |
Stop credits value flicking in multiplayer when queuing units |
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*设置身体旋转 |
*设置身体旋转支持使用逻辑 |
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[action]setBodyRotation now supports dynamic numbers |
[action]setBodyRotation now supports dynamic numbers |
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*设置高度 |
*新增设置高度,可以使用逻辑 |
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Added [action]setHeight - dynamic number |
Added [action]setHeight - dynamic number |
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*传送到 |
*传送到(填单位参考) |
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Added [action]teleportTo - Marker/unit reference |
Added [action]teleportTo - Marker/unit reference |
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*主动装运目标 |
*主动装运目标(填单位参考) |
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Added [action]transportTargetNow - Unit reference - Transports this unit from anywhere on the map |
Added [action]transportTargetNow - Unit reference - Transports this unit from anywhere on the map |
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第826行: | 第826行: | ||
Added [action]id to allow actions to be more easily connected when converting between units. |
Added [action]id to allow actions to be more easily connected when converting between units. |
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*当选择发射位置时显示贴花(参考核弹发射时) |
*当选择发射位置时显示贴花(参考核弹选择发射地点时长按显示) |
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Added [action]fireTurretXAtGround_showGuideDecals that takes a list of decals to render while picking a target |
Added [action]fireTurretXAtGround_showGuideDecals that takes a list of decals to render while picking a target |
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第856行: | 第856行: | ||
Set array: setUnitMemory: numArray[0]=2 |
Set array: setUnitMemory: numArray[0]=2 |
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**添加 |
**添加一位 |
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Add to array: setUnitMemory: numArray[memory.numArray.size]=5 |
Add to array: setUnitMemory: numArray[memory.numArray.size]=5 |
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