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	<title>mod参数/canBuild - 版本历史</title>
	<link rel="self" type="application/atom+xml" href="https://rustedwarfare.org/index.php?action=history&amp;feed=atom&amp;title=mod%E5%8F%82%E6%95%B0%2FcanBuild"/>
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	<updated>2026-06-08T19:28:39Z</updated>
	<subtitle>本wiki上该页面的版本历史</subtitle>
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		<id>https://rustedwarfare.org/index.php?title=mod%E5%8F%82%E6%95%B0/canBuild&amp;diff=2577&amp;oldid=prev</id>
		<title>AbAb：​创建页面，内容为“{{RW代码|name:|string(s)|&quot;List of unit identifiers this unit can create. Can be buildings or units. Add &quot;&quot;setRally&quot;&quot; to create a rally button&quot;|&quot;name: setRally, tank, hoverTank, heavyTank&quot;}} {{RW代码|pos:|float|Order build link appears in this unit UI.|pos: 0.1}} {{RW代码|tech:|int|Tech level. Mostly just affects build link colour in this unit UI. Defaults to 1.|tech: 2}} {{RW代码|forceNano:|bool|Builds target as if it was a building if true. (even if it…”</title>
		<link rel="alternate" type="text/html" href="https://rustedwarfare.org/index.php?title=mod%E5%8F%82%E6%95%B0/canBuild&amp;diff=2577&amp;oldid=prev"/>
		<updated>2023-02-20T10:00:03Z</updated>

		<summary type="html">&lt;p&gt;创建页面，内容为“{{RW代码|name:|string(s)|&amp;quot;List of unit identifiers this unit can create. Can be buildings or units. Add &amp;quot;&amp;quot;setRally&amp;quot;&amp;quot; to create a rally button&amp;quot;|&amp;quot;name: setRally, tank, hoverTank, heavyTank&amp;quot;}} {{RW代码|pos:|float|Order build link appears in this unit UI.|pos: 0.1}} {{RW代码|tech:|int|Tech level. Mostly just affects build link colour in this unit UI. Defaults to 1.|tech: 2}} {{RW代码|forceNano:|bool|Builds target as if it was a building if true. (even if it…”&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新页面&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{RW代码|name:|string(s)|&amp;quot;List of unit identifiers this unit can create. Can be buildings or units. Add &amp;quot;&amp;quot;setRally&amp;quot;&amp;quot; to create a rally button&amp;quot;|&amp;quot;name: setRally, tank, hoverTank, heavyTank&amp;quot;}}&lt;br /&gt;
{{RW代码|pos:|float|Order build link appears in this unit UI.|pos: 0.1}}&lt;br /&gt;
{{RW代码|tech:|int|Tech level. Mostly just affects build link colour in this unit UI. Defaults to 1.|tech: 2}}&lt;br /&gt;
{{RW代码|forceNano:|bool|Builds target as if it was a building if true. (even if it&amp;#039;s a unit)|forceNano: true}}&lt;br /&gt;
{{RW代码|isVisible:|LogicBoolean|Hide this build link if true in this unit UI.|isVisible: if not self.energy(greaterThan=100)}}&lt;br /&gt;
{{RW代码|isLocked:|LogicBoolean|Dynamically locks this build option and shows isLockedMessage if true.|isLocked: if self.hp(lessThan=100)}}&lt;br /&gt;
{{RW代码|isLockedMessage:|string|Set to tell to players why a unit is locked.|isLockedMessage: -Needs 2 Barracks}}&lt;br /&gt;
{{RW代码|isLockedMessage_{LANG}:|string|LANG = ISO 639-1 Code to show this text instead when game is in this language.|isLockedMessage_es: -Necesita 2 Cuarteles}}&lt;br /&gt;
{{RW代码|isLockedAlt:|LogicBoolean|Another reason for this to be locked. Just allows a different message to be shown.|isLockedAlt: if self.energy(greaterThan=90)}}&lt;br /&gt;
{{RW代码|isLockedAltMessage:|string|Message for isLockedAlt.|isLockedAltMessage: -Needs less energy}}&lt;br /&gt;
{{RW代码|isLockedAlt2:|LogicBoolean|Like isLockedAlt but to show one more message.|isLockedAlt2: if self.isMoving()}}&lt;br /&gt;
{{RW代码|isLockedAlt2Message:|string|Message for isLockedAlt2.|isLockedAlt2Message: -Needs to be quiet}}&lt;br /&gt;
{{RW代码|addResources:|price(s)|Adds these resources to self when placing the building or producing the unit.|&amp;quot;addResources: ammo=5, setFlag=1&amp;quot;}}&lt;br /&gt;
{{RW代码|price:|price(s)|Overrides builded units/buildings price. Defaults to target unit prices.|&amp;quot;price: credits=1000, ammo=5&amp;quot;}}&lt;br /&gt;
{{RW代码|isGuiBlinking:|LogicBoolean|Generates a blinking effect in UI if true.|isGuiBlinking: true}}&lt;/div&gt;</summary>
		<author><name>AbAb</name></author>
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