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计划更新
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此页面包含下个版本可能更新的内容,电脑版在内部测试时可以在steam优先测试新版本内容,测试中的新内容不代表最终品质。<br>另外内部测试的版本不支持多人游戏。 == 电脑版&Android版 == === 1.13 === '''''本条目需要翻译,请不要添加任何机翻,谢谢''''' '''Next version 1.13 - Roadmap''' Finished or Mostly Finished - Main Features -Music and sound system (with faster startup speed and reduced memory usage) -New maps and a set of new units -Better smarter AI. Better able to defend itself, expand, smarter experimental spider usage, etc -Improved effects and graphics -Performance optimisations and much better at handling large maps (like the 1500*1500 crazy maps in the workshop) -Converted over many core units into the mod ini format for people to change and use in mods '''Main new modding features:''' -Keyframe animation system (including arm/leg animations for smooth opening blast doors, etc) -Automatic action triggers (eg convert unit when it’s over water, low HP, etc) -Custom price system. -Custom sounds (with custom sounds on order) -Multi-Targeting/Target per turret system -Teleporting, units spawning -Pre unit turret limit upped to 30 -Reduced memory usage of each mod and inactive mods -Manual turret firing (eg moddable nuke launchers) -Shield damage bypass and unit armour -Flexible custom moddable effects. (Create custom projectile explosions, turret shooting effects, etc) -Enhanced boolean logic with many more functions. (Including ‘and’, ‘or’, and brackets) -Projectile intercepting projectiles (eg moddable anti-nuke) -Ammo variable for misc usage -Turret angle restrictions -Many many more new features == 参考 == -https://tieba.baidu.com/p/5857420315?lp=5028&mo_device=1&is_jingpost=0&pn=0&
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